Gear
Tier Sets
- (2) Set Bonus: When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next two Starfires or Wraths by 40% and increasing their damage by 100%.
- (4) Set Bonus: Starsurge or Starfall increase your current Eclipse’s Arcane or Nature damage bonus by an additional 2%, up to 10%.
The new 2-set bonus makes it so we cast our filler spells (Wrath and Starfire) faster and makes them do more damage. Because of how the tier set reads there is a small min-max that you can do if you are a night elf. When you are fighting trash in m+ you can use your Shadowmeld to gain the stacks of the tier set.
Our new 4-set is pretty simple, making our spenders increase our damage when we are in eclipse. This makes it even more important to never spend astral power when outside of eclipse.
Balance Druid Best in Slot Gear
You should still prioritise the gear you use by running a sim for your character, but the lists below will give you a good idea of what items are considered good for Balance Druid, and help you target the right content for each piece of loot.
Overall Best Gear for Balance Druid
Slot | Item | Source |
Head | Benevolent Embersage's Casque | Catalyst or Tindral Sageswift |
Neck | Eye of the Rising Flame | Tindral Sageswift |
Shoulders | Strigine Epaulets | Council of Dreams |
Cloak | Drape of the Loyal Vassal | Atal'Dazar |
Chest | Benevolent Embersage's Robe | Catalyst or Nymue |
Wrist | Life-Bound Bindings with Toxified Armor Patch | Crafted |
Gloves | Benevolent Embersage's Talons | Catalyst or Igira the Cruel |
Belt | Benevolent Embersage's Sagacious Sash or Eternal Sentinel’s Cord | Catalyst or Nymue |
Legs | Benevolent Embersage's Leggings | Catalyst or Larodar, Keeper of the Flame |
Boots | Toxic Thorn Footwraps | Crafted |
Ring | Signet of Titanic Insight | Crafted |
Ring | Arch-Druid's Tainted Seal | Darkheart Thicket |
Trinket | Pip's Emerald Friendship Badge | Council of Dreams |
Trinket | Mirror of Fractured Tomorrows | Dawn of the Infinite (Murozond's Rise) |
Main Hand | Vakash, the Shadowed Inferno | Fyrakk |
Off Hand | Trickster's Captivating Chime | Council of Dreams |
Note: The Fyrakk mace and Council of Dreams off-hand combo is best, but good alternatives are the staff from Nymue (Dreambinder, Loom of the Great Cycle), followed by the Tindral Staff (Eternal Kindler’s Greatstaff).
Best Gear from the Raid
Slot | Item | Source |
Head | Benevolent Embersage's Casque | Catalyst or Tindral Sageswift |
Neck | Eye of the Rising Flame | Tindral Sageswift |
Shoulders | Strigine Epaulets | Council of Dreams |
Cloak | Mantle of Blazing Sacrifice | Smolderon |
Chest | Benevolent Embersage's Robe | Catalyst or Nymue |
Wrist | Verdant Sanctuary Bands | Council of Dreams |
Gloves | Flamewaker's Grips | Volcoross |
Belt | Benevolent Embersage's Sagacious Sash or Eternal Sentinel’s Cord | Catalyst or Nymue |
Legs | Benevolent Embersage's Leggings | Catalyst or Larodar, Keeper of the Flame |
Boots | Twisted Blossom Stompers | Gnarlroot |
Ring | Band of Burning Thorns | Larodar, Keeper of the Flame |
Ring | Signet of the Last Elder | Igira the Cruel |
Trinket | Pip's Emerald Friendship Badge | Council of Dreams |
Trinket | Belor'relos, the Suncaller | Tindral Sageswift |
Main Hand | Vakash, the Shadowed Inferno | Fyrakk |
Off Hand | Trickster's Captivating Chime | Council of Dreams |
Staff | Dreambinder, Loom of the Great Cycle or Eternal Kindler’s Greatstaff | Nymue or Tindral Sageswift |
Best Gear from Mythic+
Slot | Item | Source |
Head | Benevolent Embersage's Casque | Catalyst |
Neck | Chain of the Green Flight | Darkheart Thicket |
Shoulders | Leafmender’s Mantle | The Everbloom |
Cloak | Drape of the Loyal Vassal | Atal'Dazar |
Chest | Benevolent Embersage's Robe | Catalyst |
Wrist | Thermal Bindings | Darkheart Thicket |
Gloves | Benevolent Embersage's Talons | Catalyst |
Belt | Benevolent Embersage's Sagacious Sash | Catalyst |
Legs | Benevolent Embersage's Leggings | Catalyst |
Boots | Tooled Rivermoor Boots | Black Rook Hold |
Ring | Band of Twisted Bark | Darkheart Thicket |
Ring | Arch-Druid's Tainted Seal | Darkheart Thicket |
Trinket | Coagulated Genesaur Blood | The Everbloom |
Trinket | Mirror of Fractured Tomorrows | Dawn of the Infinite (Murozond's Rise) |
Main Hand | Morchie's Distorted Spellblade | Dawn of the Infinite (Murozond's Rise) |
Off Hand | Interloper's Mossy Skull | The Everbloom |
Staff | Iridal, the Earth's Master | Dawn of the Infinite (Galakrond's Fall) |
Trinkets
The strongest trinkets are Pip’s Emerald Friendship Badge and Mirror of Fractured Tomorrows.
Some other good options are:
Pip’s Emerald Friendship Badge is a stat stick (rotating stats) and the best passive trinket for most casters.
Mirror of Fractured Tomorrows is also great because its cooldown lines up with Incarnation: Chosen of Elune.
Balefire Branch is also a valid trinket, its 1.5 minute cooldown means you can get a use of the trinket between your Incarn cooldown. However, it's not quite as good as Mirror for consistency, as taking damage decays the intellect buff you receive quicker.
Embellishments
Currently the best simming embellishments are Toxic Thorn Footwraps and the Toxified Armor Patch (applied to a crafted leather item) to empower the boots further.
This embellishment combination is the best for single target, simply because it does the most damage.
For Mythic+, the Toxic Thorn Footwraps and Toxified Armor Patch isn't too much lower than the more AoE beneficial alternatives; however, if you want to build your gear out specifically for Mythic+, I would recommend using a Verdant conduit and Shadowflame-Tempered Armor Patch combination. You can also swap either the Shadowflame Patch or the Verdant Conduit for Elemental Lariat when you have the maximum number of sockets on your gear.